DLPS206 May   2021 DLPC7540

PRODUCTION DATA  

  1. Features
  2. Applications
  3. Description
  4. Revision History
  5. Pin Configuration and Functions
  6. Specifications
    1. 6.1  Absolute Maximum Ratings
    2. 6.2  ESD Ratings
    3. 6.3  Recommended Operating Conditions
    4. 6.4  Thermal Information
    5. 6.5  Power Electrical Characteristics
    6. 6.6  Pin Electrical Characteristics
    7. 6.7  DMD HSSI Electrical Characteristics
    8. 6.8  DMD Low-Speed LVDS Electrical Characteristics
    9. 6.9  V-by-One Interface Electrical Characteristics
    10. 6.10 FPD-Link LVDS Electrical Characteristics
    11. 6.11 USB Electrical Characteristics
    12. 6.12 System Oscillator Timing Requirements
    13. 6.13 Power Supply and Reset Timing Requirements
    14. 6.14 DMD HSSI Timing Requirements
    15. 6.15 DMD Low-Speed LVDS Timing Requirements
    16. 6.16 V-by-One Interface General Timing Requirements
    17. 6.17 FPD-Link Interface General Timing Requirements
    18. 6.18 Source Frame Timing Requirements
    19. 6.19 Synchronous Serial Port Interface Timing Requirements
    20. 6.20 Master and Slave I2C Interface Timing Requirements
    21. 6.21 Programmable Output Clock Timing Requirements
    22. 6.22 JTAG Boundary Scan Interface Timing Requirements (Debug Only)
    23. 6.23 JTAG ARM Multi-Ice Interface Timing Requirements (Debug Only)
    24. 6.24 Multi-Trace ETM Interface Timing Requirements
  7. Detailed Description
    1. 7.1 Overview
    2. 7.2 Functional Block Diagram
    3. 7.3 Feature Description
      1. 7.3.1 Input Sources
      2. 7.3.2 Processing Delays
      3. 7.3.3 FPD-Link Interface
      4. 7.3.4 V-by-One interface
      5. 7.3.5 DMD (HSSI) Interface
      6. 7.3.6 Program Memory Flash Interface
      7. 7.3.7 GPIO Supported Functionality
      8. 7.3.8 Debug Support
    4. 7.4 Device Operational Modes
      1. 7.4.1 Standby Mode
      2. 7.4.2 Active Mode
        1. 7.4.2.1 Normal Configuration
        2. 7.4.2.2 Low Latency Configuration
  8. Application and Implementation
    1. 8.1 Application Information
    2. 8.2 Typical Application
      1. 8.2.1 Design Requirements
      2. 8.2.2 Detailed Design Procedure
  9. Power Supply Recommendations
    1. 9.1 Power Supply Management
    2. 9.2 Hot Plug Usage
    3. 9.3 Power Supplies for Unused Input Source Interfaces
    4. 9.4 Power Supplies
      1. 9.4.1 1.15-V Power Supplies
      2. 9.4.2 1.21V Power Supply
      3. 9.4.3 1.8-V Power Supplies
      4. 9.4.4 3.3-V Power Supplies
  10. 10Layout
    1. 10.1 Layout Guidelines
      1. 10.1.1  General Layout Guidelines
      2. 10.1.2  Power Supply Layout Guidelines
      3. 10.1.3  Layout Guidelines for Internal Controller PLL Power
      4. 10.1.4  Layout Guideline for DLPC7540 Reference Clock
        1. 10.1.4.1 Recommended Crystal Oscillator Configuration
      5. 10.1.5  V-by-One Interface Layout Considerations
      6. 10.1.6  FPD-Link Interface Layout Considerations
      7. 10.1.7  USB Interface Layout Considerations
      8. 10.1.8  DMD Interface Layout Considerations
      9. 10.1.9  General Handling Guidelines for Unused CMOS-Type Pins
      10. 10.1.10 Maximum Pin-to-Pin, PCB Interconnects Etch Lengths
    2. 10.2 Thermal Considerations
  11. 11Device and Documentation Support
    1. 11.1 Device Support
      1. 11.1.1 Third-Party Products Disclaimer
      2. 11.1.2 Device Nomenclature
        1. 11.1.2.1 Device Markings
        2. 11.1.2.2 Package Data
    2. 11.2 Trademarks
    3. 11.3 Electrostatic Discharge Caution
    4. 11.4 Glossary
      1. 11.4.1 Video Timing Parameter Definitions
  12. 12Mechanical, Packaging, and Orderable Information
    1. 12.1 Package Option Addendum

パッケージ・オプション

メカニカル・データ(パッケージ|ピン)
サーマルパッド・メカニカル・データ
発注情報

V-by-One interface

The DLPC7540 Controller supports a single 8 lane V-by-One port which can be configured for 1, 2, 4 or 8 lane use. This interface supports limited lane remapping which is shown in . Intra-lane remapping (i.e. swapping P with N) is not supported.

Independent from the remapping of the physical V-by-One interface, the DLPC7540 supports a number of data mappings onto the actual physical interface as specified by the standard. V-by-One sources must match at least one of these mappings These are shown in Table 7-8, Table 7-9, Table 7-10, Table 7-11, Table 7-12, Table 7-13, Table 7-14, Table 7-15, Table 7-16, and Table 7-17.

Table 7-8 V-by-One Data Mapping for 36bpp/30bpp RGB/YCbCr 4:4:4
V-by-One Data Map Mode 0
V-by-One Input Data Bit36bpp RGB/YCbCr 4:4:4 (1)30bpp RGB/YCbCr 4:4:4Mapper Output
D[0]R/Cr[4]R/Cr[2]B(2)
D[1]R/Cr[5]R/Cr[3]B(3)
D[2]R/Cr[6]R/Cr[4]B(4)
D[3]R/Cr[7]R/Cr(5]B(5)
D[4]R/Cr[8]R/Cr[6]B(6)
D[5]R/Cr[9]R/Cr[7]B(7)
D[6]R/Cr[10]R/Cr[8]B(8)
D[7]R/Cr[11]R/Cr[9]B(9)
D[8]G/Y[4]G/Y[2]A(2)
D[9]G/Y[5]G/Y[3]A(3)
D[10]G/Y[6]G/Y[4]A(4)
D[11]G/Y[7]G/Y[5]A(5)
D[12]G/Y[8]G/Y[6]A(6)
D[13]G/Y[9]G/Y[7]A(7)
D[14]G/Y[10]G/Y[8]A(8)
D[15]G/Y[11]G/Y[9]A(9)
D[16]B/Cb[4]B/Cb[2]C(2)
D[17]B/Cb[5]B/Cb[3]C(3)
D[18]B/Cb[6]B/Cb[4]C(4)
D[19]B/Cb[7]B/Cb[5]C(5)
D[20]B/Cb[8]B/Cb[6]C(6)
D[21]B/Cb[9]B/Cb[7]C(7)
D[22]B/Cb[10]B/Cb[8]C(8)
D[23]B/Cb[11]B/Cb[9]C(9)
D[24]
D[25]
D[26]B/Cb[2]B/Cb[1]C[0]
D[27]B/Cb[3]B/Cb[0]C[1]
D[28]G/Y[2]G/Y[1]A[0]
D[29]G/Y[3]G/Y[0]A[1]
D[30]R/Cr[2]R/Cr[1]B[0]
D[31]R/Cr[3]R/Cr[0]B[1]
For 36-bit inputs, the 12-bits per color truncates to 10-bits per color with the two least significant-bits per color being discarded.
Table 7-9 V-by-One Data Mapping for 27bpp RGB/YCbCr 4:4:4
V-by-One Data Map Mode 1
V-by-One Input Data Bit27bpp RGB/YCbCr 4:4:4 (1)Mapper Output
D[0]R/Cr[1]B(2)
D[1]R/Cr[2]B(3)
D[2]R/Cr[3]B(4)
D[3]R/Cr[4]B(5)
D[4]R/Cr[5]B(6)
D[5]R/Cr[6]B(7)
D[6]R/Cr[7]B(8)
D[7]R/Cr[8]B(9)
D[8]G/Y[1]A(2)
D[9]G/Y[2]A(3)
D[10]G/Y[3]A(4)
D[11]G/Y[4]A(5)
D[12]G/Y[5]A(6)
D[13]G/Y[6]A(7)
D[14]G/Y[7]A(8)
D[15]G/Y[8]A(9)
D[16]B/Cb[1]C(2)
D[17]B/Cb[2]C(3)
D[18]B/Cb[3]C(4)
D[19]B/Cb[4]C(5)
D[20]B/Cb[5]C(6)
D[21]B/Cb[6]C(7)
D[22]B/Cb[7]C(8)
D[23]B/Cb[8]C(9)
D[24]
D[25]
'0'-C[0]
D[27]B/Cb[0]C[1]
'0'-A[0]
D[29]G/Y[0]A[1]
'0'-B[0]
D[31]R/Cr[0]B[1]
For 27-bit inputs, the 9-bits for each color shifts up one bit, and the least significant bit of each color is set to '0'.
Table 7-10 V-by-One Data Mapping for 24bpp RGB/YCbCr 4:4:4
V-by-One Data Map Mode 2
V-by-One Input Data Bit24bpp RGB/YCbCr 4:4:4 (1)Mapper Output
D[0]R/Cr[0]B(2)
D[1]R/Cr[1]B(3)
D[2]R/Cr[2]B(4)
D[3]R/Cr[3]B(5)
D[4]R/Cr[4]B(6)
D[5]R/Cr[5]B(7)
D[6]R/Cr[6]B(8)
D[7]R/Cr[7]B(9)
D[8]G/Y[0]A(2)
D[9]G/Y[1]A(3)
D[10]G/Y[2]A(4)
D[11]G/Y[3]A(5)
D[12]G/Y[4]A(6)
D[13]G/Y[5]A(7)
D[14]G/Y[6]A(8)
D[15]G/Y[7]A(9)
D[16]B/Cb[0]C(2)
D[17]B/Cb[1]C(3)
D[18]B/Cb[2]C(4)
D[19]B/Cb[3]C(5)
D[20]B/Cb[4]C(6)
D[21]B/Cb[5]C(7)
D[22]B/Cb[6]C(8)
D[23]B/Cb[7]C(9)
D[24]
D[25]
'0'-C[0]
'0'-C[1]
'0'-A[0]
'0'-A[1]
'0'-B[0]
'0'-B[1]
For 24-bit inputs, the 8-bits for each color shifts up two bits, and the two least significant bits of each color are set to '0'.
Table 7-11 V-by-One Data Mapping for 32bpp/24bpp/20bpp YCbCr 4:2:2 (1)
V-by-One Data Map Mode 3
V-by-One Input Data Bit32bpp YCbCr 4:2:2 (2)24bpp YCbCr 4:2:2 (3)20bpp YCbCr 4:2:2Mapper Output
D[0]CbCr[8]CbCr[4]CbCr[2]B(2)
D[1]CbCr[9]CbCr[5]CbCr[3]B(3)
D[2]CbCr[10]CbCr[6]CbCr[4]B(4)
D[3]CbCr[11]CbCr[7]CbCr[5]B(5)
D[4]CbCr[12]CbCr[8]CbCr[6]B(6)
D[5]CbCr[13]CbCr[8]CbCr[7]B(7)
D[6]CbCr[14]CbCr[10]CbCr[8]B(8)
D[7]CbCr[15]CbCr[11]CbCr[9]B(9)
D[8]Y[8]Y[4]Y[2]A(2)
D[9]Y[9]Y[5]Y[3]A(3)
D[10]Y[10]Y[6]Y[4]A(4)
D[11]Y[11]Y[7]Y[5]A(5)
D[12]Y[12]Y[8]Y[6]A(6)
D[13]Y[13]Y[9]Y[7]A(7)
D[14]Y[14]Y[10]Y[8]A(8)
D[15]Y[15]Y[11]Y[9]A(9)
'0'---C(2)
'0'---C(3)
'0'---C(4)
'0'---C(5)
'0'---C(6)
'0'---C(7)
'0'---C(8)
'0'---C(9)
D[24]
D[25]
'0'---C[0]
'0'---C[1]
D[28]Y[6]Y[2]Y[2]A[0]
D[29]Y[7]Y[3]Y[3]A[1]
D[30]CbCr[6]CbCr[2]CbCr[2]B[0]
D[31]CbCr[7]CbCr[3]CbCr[3]B[1]
For all YCbCr 4:2:2 formats, data channel C is forced to "0".
For 32-bit inputs, the 16-bits per color truncates to 10-bit per color, with the six least significant-bits per color discarded.
For 24-bit inputs, the 12-bits per color truncates to 10-bit per color, with the two least significant-bits per color discarded.
Table 7-12 V-by-One Data Mapping for 18bpp YCbCr 4:2:2(1)
V-by-One Data Map Mode 4
V-by-One Input Data Bit18bpp YCbCr 4:2:2 (2)Mapper Output
D[0]CbCr[1]B(2)
D[1]CbCr[2]B(3)
D[2]CbCr[3]B(4)
D[3]CbCr[4]B(5)
D[4]CbCr[5]B(6)
D[5]CbCr[6]B(7)
D[6]CbCr[7]B(8)
D[7]CbCr[8]B(9)
D[8]Y[1]A(2)
D[9]Y[2]A(3)
D[10]Y[3]A(4)
D[11]Y[4]A(5)
D[12]Y[5]A(6)
D[13]Y[6]A(7)
D[14]Y[7]A(8)
D[15]Y[8]A(9)
'0'-C(2)
'0'-C(3)
'0'-C(4)
'0'-C(5)
'0'-C(6)
'0'-C(7)
'0'-C(8)
'0'-C(9)
D[24]
D[25]
'0'-C[0]
'0'-C[1]
'0'-A[0]
D[29]Y[0]A[1]
'0'-B[0]
D[31]CbCr[0]B[1]
For all YCbCr 4:2:2 formats, data channel C is forced to "0".
For 18-bit inputs, the 9-bits for each color shifts up one bit, and the least significant bits of each color is set to '0'.
Table 7-13 V-by-One Data Mapping for 16bpp YCbCr 4:2:2(1)
V-by-One Data Map Mode 5
V-by-One Input Data Bit16bpp YCbCr 4:2:2 (2)Mapper Output
D[0]CbCr[0]B(2)
D[1]CbCr[1]B(3)
D[2]CbCr[2]B(4)
D[3]CbCr[3]B(5)
D[4]CbCr[4]B(6)
D[5]CbCr[5]B(7)
D[6]CbCr[6]B(8)
D[7]CbCr[7]B(9)
D[8]Y[0]A(2)
D[9]Y[1]A(3)
D[10]Y[2]A(4)
D[11]Y[3]A(5)
D[12]Y[4]A(6)
D[13]Y[5]A(7)
D[14]Y[6]A(8)
D[15]Y[7]A(9)
'0'-C(2)
'0'-C(3)
'0'-C(4)
'0'-C(5)
'0'-C(6)
'0'-C(7)
'0'-C(8)
'0'-C(9)
D[24]
D[25]
'0'-C[0]
'0'-C[1]
'0'-A[0]
'0'-A[1]
'0'-B[0]
'0'-B[1]
For all YCbCr 4:2:2 formats, data channel C is forced to "0".
For 16-bit inputs, the 8-bits for each color shifts up one bit, and the least significant bit of each color is set to '0'.
Table 7-14 V-by-One Data Mapping Example for 12bpp/10bpp YCbCr 4:2:0(1)
V-by-One Data Map Mode 6
V-by-One Input Data Bit12bpp YCbCr 4:2:0
Even Line(2)
12bpp YCbCr 4:2:0
Odd Line (2)
10bpp YCbCr 4:2:0
Even Line
10bpp YCbCr 4:2:0
Odd Line
Mapper Output
D[0]Y01[4]Y01[4]Y01[2]Y11[2]C(2)
D[1]Y01[5]Y01[5]Y01[3]Y11[3]C(3)
D[2]Y01[6]Y01[6]Y01[4]Y11[4]C(4)
D[3]Y01[7]Y01[7]Y01[5]Y11[5]C(5)
D[4]Y01[8]Y01[8]Y01[6]Y11[6]C(6)
D[5]Y01[9]Y01[9]Y01[7]Y11[7]C(7)
D[6]Y01[10]Y01[10]Y01[8]Y11[8]C(8)
D[7]Y01[11]Y01[11]Y01[9]Y11[9]C(9)
D[8]Y00[4]Y00[4]Y00[2]Y10[2]A(2)
D[9]Y00[5]Y00[5]Y00[3]Y10[3]A(3)
D[10]Y00[6]Y00[6]Y00[4]Y10[4]A(4)
D[11]Y00[7]Y00[7]Y00[5]Y10[5]A(5)
D[12]Y00[8]Y00[8]Y00[6]Y10[6]A(6)
D[13]Y00[9]Y00[9]Y00[7]Y10[7]A(7)
D[14]Y00[10]Y00[10]Y00[8]Y10[8]A(8)
D[15]Y00[11]Y00[11]Y00[9]Y10[9]A(9)
D[16]Cb00[4]Cr00[4]Cb00[2]Cr00[2]B(2)
D[17]Cb00[5]Cr00[5]Cb00[3]Cr00[3]B(3)
D[18]Cb00[6]Cr00[6]Cb00[4]Cr00[4]B(4)
D[19]Cb00[7]Cr00[7]Cb00[5]Cr00[5]B(5)
D[20]Cb00[8]Cr00[8]Cb00[6]Cr00[6]B(6)
D[21]Cb00[9]Cr00[9]Cb00[7]Cr00[7]B(7)
D[22]Cb00[10]Cr00[10]Cb00[8]Cr00[8]B(8)
D[23]Cb00[11]Cr00[11]Cb00[9]Cr00[9]B(9)
D[24]
D[25]
D[26]Cb00[2]Cr00[2]Cb00[0]Cr00[0]B[0]
D[27]Cb00[3]Cr00[3]Cb00[1]Cr00[1]B[1]
D[28]Y00[2]Y10[2]Y00[0]Y10[0]A[0]
D[29]Y00[3]Y10[3]Y00[1]Y10[1]A[1]
D[30]Y01[2]Y11[2]Y01[0]Y11[0]C[0]
D[31]Y01[3]Y11[3]Y01[1]Y11[1]C[1]
For all YCbCr 4:2:0 inputs, two consecutive pixel Luma values are brought in on each clock. Even lines carry the Cb values, and odd lines carry the Cr values.
For 12bpp YCbCr 4:2:0 inputs, the 12-bits per color truncates to 10-bits per color with the two least significant-bits per color discarded.
Table 7-15 V-by-One Data Mapping Example for 8bpp YCbCr 4:2:0(1)
V-by-One Data Map Mode 7
V-by-One Input Data Bit8bpp YCbCr 4:2:0
Even Line (2)
8bpp YCbCr 4:2:0
Odd Line (2)
Mapper Output
D[0]Y01[0]Y11[0]C(2)
D[1]Y01[1]Y11[1]C(3)
D[2]Y01[2]Y11[2]C(4)
D[3]Y01[3]Y11[3]C(5)
D[4]Y01[4]Y11[4]C(6)
D[5]Y01[5]Y11[5]C(7)
D[6]Y01[6]Y11[6]C(8)
D[7]Y01[7]Y11[7]C(9)
D[8]Y00[0]Y10[0]A(2)
D[9]Y00[1]Y10[1]A(3)
D[10]Y00[2]Y10[2]A(4)
D[11]Y00[3]Y10[3]A(5)
D[12]Y00[4]Y10[4]A(6)
D[13]Y00[5]Y10[5]A(7)
D[14]Y00[6]Y10[6]A(8)
D[15]Y00[7]Y10[7]A(9)
D[16]Cb00[0]Cr00[0]B(2)
D[17]Cb00[1]Cr00[1]B(3)
D[18]Cb00[2]Cr00[2]B(4)
D[19]Cb00[3]Cr00[3]B(5)
D[20]Cb00[4]Cr00[4]B(6)
D[21]Cb00[5]Cr00[5]B(7)
D[22]Cb00[6]Cr00[6]B(8)
D[23]Cb00[7]Cr00[7]B(9)
D[24]
D[25]
'0'--B[0]
'0'--B[1]
'0'--A[0]
'0'--A[1]
'0'--C[0]
'0'--C[1]
For all YCbCr 4:2:0 inputs, two consecutive pixel Luma values are brought in on each clock. Even lines carry the Cb values, and odd lines carry the Cr values.
For 8bpp YCbCr 4:2:0 inputs, the 8-bits for each color shifts up two bits, and the two least significant bits of each color are set to '0'.
Table 7-16 V-by-One Data Mapping Example for 10bpp YCbCr 4:2:0 (1)
V-by-One Data Map Mode 8
V-by-One Input Data Bit10bpp YCbCr 4:2:0
Even Line
10bpp YCbCr 4:2:0
Odd Line
Mapper Output
D[0]Y00[2]Y10[2]A(2)
D[1]Y003]Y10[3]A(3)
D[2]Y00[4]Y10[4]A(4)
D[3]Y00[5]Y10[5]A(5)
D[4]Y00[6]Y10[6]A(6)
D[5]Y00[7]Y10[7]A(7)
D[6]Y00[8]Y10[8]A(8)
D[7]Y00[9]Y10[9]A(9)
D[8]Cb00[2]Cr00[2]B(2)
D[9]Cb00[3]Cr00[3]B(3)
D[10]Cb00[4]Cr00[4]B(4)
D[11]Cb00[5]Cr00[5]B(5)
D[12]Cb00[6]Cr00[6]B(6)
D[13]Cb00[7]Cr00[7]B(7)
D[14]Cb00[8]Cr00[8]B(8)
D[15]Cb00[9]Cr00[9]B(9)
D[16]Y01[2]Y11[2]C(2)
D[17]Y01[3]Y11[3]C(3)
D[18]Y01[4]Y11[4]C(4)
D[19]Y01[5]Y11[5]C(5)
D[20]Y01[6]Y11[6]C(6)
D[21]Y01[7]Y11[7]C(7)
D[22]Y01[8]Y11[8]C(8)
D[23]Y01[9]Y11[9]C(9)
D[24]
D[25]
D[26]Y01[0]Y11[0]C[0]
D[27]Y01[1]Y11[1]C[1]
D[28]Cb00[0]Cr00[0]B[0]
D[29]Cb00[1]Cr00[1]B[1]
D[30]Y00[0]Y10[0]A[0]
D[31]Y00[1]Y10[1]A[1]
For all YCbCr 4:2:0 inputs, two consecutive pixel Luma values are brought in on each clock. Even lines carry Cb values, and odd lines carry the Cr values.
Table 7-17 V-by-One Data Mapping Example for 8bpp YCbCr 4:2:0 (1)
V-by-One Data Map Mode 9
V-by-One Input Data Bit8bpp YCbCr 4:2:0
Even Line (2)
8bpp YCbCr 4:2:0
Odd Line (2)
Mapper Output
D[0]Y00[0]Y10[0]A(2)
D[1]Y00[1]Y10[1]A(3)
D[2]Y00[2]Y10[2]A(4)
D[3]Y003]Y10[3]A(5)
D[4]Y00[4]Y10[4]A(6)
D[5]Y00[5]Y10[5]A(7)
D[6]Y00[6]Y10[6]A(8)
D[7]Y00[7]Y10[7]A(9)
D[8]Cb00[0]Cr00[0]B(2)
D[9]Cb00[1]Cr00[1]B(3)
D[10]Cb00[2]Cr00[2]B(4)
D[11]Cb00[3]Cr00[3]B(5)
D[12]Cb00[4]Cr00[4]B(6)
D[13]Cb00[5]Cr00[5]B(7)
D[14]Cb00[6]Cr00[6]B(8)
D[15]Cb00[7]Cr00[7]B(9)
D[16]Y01[0]Y11[0]C(2)
D[17]Y01[1]Y11[1]C(3)
D[18]Y01[2]Y11[2]C(4)
D[19]Y01[3]Y11[3]C(5)
D[20]Y01[4]Y11[4]C(6)
D[21]Y01[5]Y11[5]C(7)
D[22]Y01[6]Y11[6]C(8)
D[23]Y01[7]Y11[7]C(9)
D[24]
D[25]
'0'--C[0]
'0'--C[1]
'0'--B[0]
'0'--B[1]
'0'--A[0]
'0'--A[1]
For all YCbCr 4:2:0 inputs, two consecutive pixel Luma values are brought in on each clock. Even lines carry the Cb values, and odd lines carry the Cr values.
For 8bpp YCbCr 4:2:0 inputs, the 8-bits for each color shifts up two bits, and the two least significant bits of each color are set to '0'.