SBASAO8 June 2025 DAC39RF20
ADVANCE INFORMATION
If a DDS channel is not stalled, but a trigger event is received anyway, the event is queued and consumed at a later time. This is implemented with an event counter. A received trigger event increments the counter. Playing a vector that requires a trigger decrements the counter. If the counter is zero and a vector requires a trigger, playback is stalled until a trigger event is received. Up to 65535 trigger events can be queued. Triggers beyond that limit are discarded (the counter saturates at 65535).