SPRADL4 January   2025 F29H850TU , F29H859TU-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Differences Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concepts
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
    1. 4.1 Software Functionality and Flow
  8. Single-Unit Emulation
    1. 5.1 User Configuration
      1. 5.1.1 EEPROM_Config.h
      2. 5.1.2 F29H85x_EEPROM.c
    2. 5.2 EEPROM Functions
      1. 5.2.1 Initialization and Setup Functions
        1. 5.2.1.1 Configure_Device
        2. 5.2.1.2 EEPROM_Config_Check
      2. 5.2.2 Page Mode Functions
        1. 5.2.2.1 EEPROM_GetValidBank
        2. 5.2.2.2 EEPROM_UpdateBankStatus
        3. 5.2.2.3 EEPROM_UpdatePageStatus
        4. 5.2.2.4 EEPROM_UpdatePageData
        5. 5.2.2.5 EEPROM_Write_Page
      3. 5.2.3 64-Bit Mode Functions
        1. 5.2.3.1 EEPROM_64_Bit_Mode_Check_EOS
        2. 5.2.3.2 EEPROM_Write_64_Bits
      4. 5.2.4 Functions Used in Both Modes
        1. 5.2.4.1 EEPROM_Erase
        2. 5.2.4.2 EEPROM_Read
      5. 5.2.5 Utility Functions
        1. 5.2.5.1 EEPROM_Write_Buffer
        2. 5.2.5.2 Erase_Bank
        3. 5.2.5.3 Set_Protection_Masks
        4. 5.2.5.4 Configure_Protection_Masks
        5. 5.2.5.5 Fill_Buffer
        6. 5.2.5.6 ClearFSMStatus
    3. 5.3 Testing Example
  9. Ping-Pong Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_PingPong_Config.h
      2. 6.1.2 F29H85x_EEPROM_PingPong.c
    2. 6.2 EEPROM Functions
      1. 6.2.1 Initialization and Setup Functions
        1. 6.2.1.1 Configure_Device
        2. 6.2.1.2 EEPROM_Config_Check
      2. 6.2.2 Page Mode Functions
        1. 6.2.2.1 EEPROM_GetValidBank
        2. 6.2.2.2 EEPROM_UpdateBankStatus
        3. 6.2.2.3 EEPROM_UpdatePageStatus
        4. 6.2.2.4 EEPROM_UpdatePageData
        5. 6.2.2.5 EEPROM_Write_Page
      3. 6.2.3 64-Bit Mode Functions
        1. 6.2.3.1 EEPROM_64_Bit_Mode_Check_EOS
        2. 6.2.3.2 EEPROM_Write_64_Bits
      4. 6.2.4 Functions Used in Both Modes
        1. 6.2.4.1 EEPROM_Erase_Inactive_Unit
        2. 6.2.4.2 EEPROM_Read
        3. 6.2.4.3 EEPROM_Erase_All
      5. 6.2.5 Utility Functions
        1. 6.2.5.1 EEPROM_Write_Buffer
        2. 6.2.5.2 Erase_Bank
        3. 6.2.5.3 Configure_Protection_Masks
        4. 6.2.5.4 Set_Protection_Masks
        5. 6.2.5.5 Fill_Buffer
        6. 6.2.5.6 ClearFSMStatus
    3. 6.3 Testing Example
  10. Application Integration
  11. Flash API
    1. 8.1 Flash API Checklist
      1. 8.1.1 Flash API Do's and Do Not's
  12. Source File Listing
  13. 10Troubleshooting
    1. 10.1 General
  14. 11Conclusion
  15. 12References

EEPROM_Read

The EEPROM_Read() function provides functionality for reading the most recently written data and storing that data into a temporary buffer. This function can be used for debug purposes or to read stored data at runtime. The behavior differs in Page Mode vs 64-bit mode. In general, the most recently written data (page or 64-bits) are stored in the Read_Buffer.

The function verifies that data has been written to EEPROM by checking the Empty_EEPROM flag. If attempting to read data before any has been written, the values read into the buffer are invalid and an error is thrown.

if (Empty_EEPROM)
{
   Sample_Error();
}

Page Mode: If data has been written, the current EEPROM Bank and Page are found and then the Read Buffer is filled.

EEPROM_GetValidBank(1);

Page_Pointer += WRITE_SIZE_BYTES*2;

uint32 i;
for (i = 0; i < DATA_SIZE; i++)
{
    Read_Buffer[i] = *(Page_Pointer++);
}

64-Bit Mode: The function verifies data has been written to EEPROM by checking the Empty_EEPROM flag. If attempting to read data before any has been written, the values read into the buffer are invalid and an error is thrown. If data has been written, the pointer is moved back by four addresses (64-bits total) and the Read Buffer is filled with the data.

Bank_Pointer -= WRITE_SIZE_BYTES;
uint32_t i;
for (i = 0; i < WRITE_SIZE_BYTES; i++)
{
    Read_Buffer[i] = *(Bank_Pointer++);
}