SPRADN0 December   2024 F29H850TU , F29H859TU-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. 1Programming Fundamentals
  5. 2Introduction
    1. 2.1 Hardware Security Module
    2. 2.2 ROM Bootloader
    3. 2.3 Combined Image with X.509 Certificate
  6. 3Flash Kernel Implementation
    1. 3.1 CPU1 Firmware Upgrade (HS-FS)
    2. 3.2 Key Provision (HS-FS to HS-KP)
    3. 3.3 CPU1 Secure Firmware Upgrade (HS-KP/SE to HS-SE)
    4. 3.4 HSM Firmware Upgrade (HS-KP/SE to HS-SE)
    5. 3.5 SECCFG Code Provisioning (HS-KP/SE to HS-SE)
  7. 4Host Application: UART Flash Programmer
    1. 4.1 Overview
    2. 4.2 Build UART Flash Programmer with Visual Studio
    3. 4.3 Build UART Flash Programmer with CMake
    4. 4.4 Packet Format
    5. 4.5 Kernel Commands
  8. 5Example Usage
    1. 5.1 Loading the Flash Kernel onto the Device
      1. 5.1.1 Hardware Setup
      2. 5.1.2 Running the UART Flash Programmer
    2. 5.2 CPU1 Device Firmware Upgrade (HS-FS only)
    3. 5.3 Convert HS-FS to HS-SE
    4. 5.4 Loading a RAM-based HSMRt Image
    5. 5.5 Key Provision (HS-FS to HS-KP)
    6. 5.6 Code Provision (HS-KP/SE to HS-SE)
  9. 6Troubleshooting
    1. 6.1 General
    2. 6.2 UART Boot
    3. 6.3 Application Load
  10. 7Summary
  11. 8References

Programming Fundamentals

Before programming a device, understanding how the non-volatile memory of C2000 devices works is necessary. Flash is a non-volatile memory that allows users to easily erase and re-program. Erase operations set all the bits in a sector to '1' while programming operations selectively set bits to '0'.

Flash operations on all C2000 devices are performed using the CPU. Algorithms are loaded into RAM and executed by the CPU to perform any flash operation. For example, erasing or programming the flash of a C2000 device with Code Composer Studio™ entails loading flash algorithms into RAM and letting the processor execute them. There are no special JTAG commands that are used. All flash operations are performed using the flash application programming interface (API). Because all flash operations are done using the CPU, there are many possibilities for device programming. Irrespective of how the kernels and application are brought into the device, flash is programmed using the CPU.