DLPS112C June   2018  – August 2021 DLPC3479

PRODUCTION DATA  

  1. Features
  2. Applications
  3. Description
  4. Revision History
  5. Pin Configuration and Functions
  6. Specifications
    1. 6.1  Absolute Maximum Ratings
    2. 6.2  ESD Ratings
    3. 6.3  Recommended Operating Conditions
    4. 6.4  Thermal Information
    5. 6.5  Power Electrical Characteristics
    6. 6.6  Pin Electrical Characteristics
    7. 6.7  Internal Pullup and Pulldown Electrical Characteristics
    8. 6.8  DMD Sub-LVDS Interface Electrical Characteristics
    9. 6.9  DMD Low-Speed Interface Electrical Characteristics
    10. 6.10 System Oscillator Timing Requirements
    11. 6.11 Power Supply and Reset Timing Requirements
    12. 6.12 Parallel Interface Frame Timing Requirements
    13. 6.13 Parallel Interface General Timing Requirements
    14. 6.14 Flash Interface Timing Requirements
    15. 6.15 Other Timing Requirements
    16. 6.16 DMD Sub-LVDS Interface Switching Characteristics
    17. 6.17 DMD Parking Switching Characteristics
    18. 6.18 Chipset Component Usage Specification
  7. Detailed Description
    1. 7.1 Overview
    2. 7.2 Functional Block Diagram
    3. 7.3 Feature Description
      1. 7.3.1  Input Source Requirements
        1. 7.3.1.1 Supported Resolution and Frame Rates
        2. 7.3.1.2 3D Display
        3. 7.3.1.3 Parallel Interface
          1. 7.3.1.3.1 PDATA Bus – Parallel Interface Bit Mapping Modes
      2. 7.3.2  Pattern Display
        1. 7.3.2.1 External Pattern Mode
          1. 7.3.2.1.1 8-bit Monochrome Patterns
          2. 7.3.2.1.2 1-Bit Monochrome Patterns
        2. 7.3.2.2 Internal Pattern Mode
          1. 7.3.2.2.1 Free Running Mode
          2. 7.3.2.2.2 Trigger In Mode
      3. 7.3.3  Device Start-Up
      4. 7.3.4  SPI Flash
        1. 7.3.4.1 SPI Flash Interface
        2. 7.3.4.2 SPI Flash Programming
      5. 7.3.5  I2C Interface
      6. 7.3.6  Content Adaptive Illumination Control (CAIC)
      7. 7.3.7  Local Area Brightness Boost (LABB)
      8. 7.3.8  3D Glasses Operation
      9. 7.3.9  Test Point Support
      10. 7.3.10 DMD Interface
        1. 7.3.10.1 Sub-LVDS (HS) Interface
    4. 7.4 Device Functional Modes
    5. 7.5 Programming
  8. Application and Implementation
    1. 8.1 Application Information
    2. 8.2 Typical Application
      1. 8.2.1 Design Requirements
      2. 8.2.2 Detailed Design Procedure
      3. 8.2.3 Application Curve
  9. Power Supply Recommendations
    1. 9.1 PLL Design Considerations
    2. 9.2 System Power-Up and Power-Down Sequence
    3. 9.3 Power-Up Initialization Sequence
    4. 9.4 DMD Fast Park Control (PARKZ)
    5. 9.5 Hot Plug I/O Usage
  10. 10Layout
    1. 10.1 Layout Guidelines
      1. 10.1.1 PLL Power Layout
      2. 10.1.2 Reference Clock Layout
        1. 10.1.2.1 Recommended Crystal Oscillator Configuration
      3. 10.1.3 Unused Pins
      4. 10.1.4 DMD Control and Sub-LVDS Signals
      5. 10.1.5 Layer Changes
      6. 10.1.6 Stubs
      7. 10.1.7 Terminations
      8. 10.1.8 Routing Vias
      9. 10.1.9 Thermal Considerations
    2. 10.2 Layout Example
  11. 11Device and Documentation Support
    1. 11.1 Device Support
      1. 11.1.1 Third-Party Products Disclaimer
      2. 11.1.2 Device Nomenclature
        1. 11.1.2.1 Device Markings
      3. 11.1.3 Video Timing Parameter Definitions
    2. 11.2 Documentation Support
    3. 11.3 Receiving Notification of Documentation Updates
    4. 11.4 Support Resources
    5. 11.5 Trademarks
    6. 11.6 Electrostatic Discharge Caution
    7. 11.7 Glossary
  12. 12Mechanical, Packaging, and Orderable Information

Package Options

Mechanical Data (Package|Pins)
Thermal pad, mechanical data (Package|Pins)
Orderable Information

3D Glasses Operation

When using 3D glasses (with 3D video input and appropriate software support), the controller outputs sync information to align the left eye and right eye shuttering in the glasses with the displayed DMD image frames. 3D glasses typically use either Infrared (IR) transmission or DLP Link™ technology to achieve this synchronization.

One glasses type uses an IR transmitter on the system PCB to send an IR sync signal to an IR receiver in the glasses. In this case DLPC34xx controller output signal GPIO_04 can be used to cause the IR transmitter to send an IR sync signal to the glasses. Figure 7-21 shows the timing sequence for the GPIO_04 signal.

The second type of glasses relies on sync information that is encoded into the light being output from the projection lens. This approach uses the DLP Link feature for 3D video. Many 3D glasses from different suppliers have been built using this method. The advantage of using the DLP Link feature is that it takes advantage of existing projector hardware to transmit the sync information to the glasses. This method may give an advantage in cost, size and power savings in the projector.

When using DLP Link technology, one light pulse per DMD frame is output from the projection lens while the glasses have both shutters closed. To achieve this, the DLPC34xx tells the DLPAxxxx when to turn on the illumination source (typically LEDs or lasers) so that an encoded light pulse is output once per DMD frame. Because the shutters in the glasses are both off when the pulse is sent, the projector illumination source is also off except when the light is sent to create the pulse. The pulses may use any color; however, due to the transmission property of the eye-glass LCD shutter lenses and the sensitivity of the white-light sensor used on the eye-glasses, it is highly recommended that blue is not used for pulses. Red pulses are the recommended color to use. Figure 7-21 shows 3D timing information. Figure 7-22 and Table 7-8 show the timing for the light pulses when using the DLP Link feature.

GUID-35AA3D93-7C3C-434D-87DE-012BCA0751C4-low.gif
(1) Left = 1, Right = 0
(2) 3DR must toggle 1 ms before VSYNC
t1: both shutters turned off
t2: next shutter turned on
Figure 7-21 3D Display Left and Right Frame and Signal Timing
Table 7-8 3D DLP Link Timing
Timing parameter C is always the sum of B+D.