SPRUIG6K January   2018  – March 2024

 

  1.   1
  2.   C7000 Host Emulation
  3. About This Document
    1. 1.1 Related Documentation
    2. 1.2 Disclaimer
    3. 1.3 Trademarks
  4. Getting Started with Host Emulation
    1. 2.1 System Requirements
    2. 2.2 Installation Instructions
    3. 2.3 Summary of Differences: Host Emulation Coding vs. Native C7000 Coding
  5. General Coding Requirements
    1. 3.1 Required Header Files
    2. 3.2 Package Dependencies
    3. 3.3 Example Program
  6. Intrinsics
    1. 4.1 OpenCL-Like Intrinsics
    2. 4.2 Streaming Address Generator Intrinsics
    3. 4.3 C6000 Legacy Intrinsics
    4. 4.4 Memory System Intrinsics
  7. TI Vector Types
    1. 5.1 Constructors
    2. 5.2 Accessors
    3. 5.3 Vector Operators
    4. 5.4 Print Debug Function
  8. Streaming Engine and Streaming Address Generator
  9. Lookup Table and Histogram Interface
    1. 7.1 Lookup Table and Histogram Data
  10. C6000 Migration
    1. 8.1 __float2_t Legacy Data Type
  11. Matrix Multiply Accelerator (MMA) Interface
  12. 10Compiler Errors and Warnings
    1. 10.1 Key Terms Found in Compiler Errors and Warnings
    2. 10.2 Host Emulation Specific Syntax
  13. 11Revision History
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Installation Instructions

The C7000 Host Emulation package will be distributed as a part of the C7000 CGT. Installing C7000 CGT on a desired platform will install the C7000 Host Emulation package as well.

Libraries for different platforms and compilers can be found in the host_emulation directory of the installed tools. All header files associated with Host Emulation can be found in the host_emulation/include directory of the installed tools.

For Visual C++, the <target>-host-emulation.lib library is compatible with the release version of the static run-time library. The <target>-host-emulationd.lib library is compatible with the debug version of the static run-time library.