SWRA446 February   2015 CC1310 , CC1310 , CC2620 , CC2620 , CC2630 , CC2630 , CC2640 , CC2640 , CC2640R2F , CC2640R2F , CC2640R2F-Q1 , CC2640R2F-Q1 , CC2650 , CC2650 , CC2650MODA , CC2650MODA

 

  1.   Using GCC/GDB With SimpleLink CC26xx/CC13xx
    1.     Trademarks
    2. 1 Introduction
    3. 2 Prerequisites
      1. 2.1 Platforms
      2. 2.2 Hardware
      3. 2.3 Software
    4. 3 Hardware Setup
    5. 4 Software Installation Instructions
      1. 4.1 Java Runtime Environment
      2. 4.2 Eclipse IDE (Windows)
      3. 4.3 Eclipse IDE (Linux)
      4. 4.4 GNU Toolchain (Windows)
      5. 4.5 GNU Toolchain (Linux)
      6. 4.6 Build Tools for Windows
      7. 4.7 TI Emupack and GDB Server (Windows)
      8. 4.8 Flash Programmer (Windows)
      9. 4.9 Flash Programmer (Linux)
    6. 5 Build the Software Example
      1. 5.1 Import Example Project Into the IDE
      2. 5.2 Build the Software Example
    7. 6 Load Binary Image to Target
      1. 6.1 Configure Flash Programmer Tool (Windows)
      2. 6.2 Configure Flash Programmer Tool (Linux)
      3. 6.3 Load the Image to Target (Windows)
      4. 6.4 Load the Image to Target (Linux)
    8. 7 Debug the Software Example
      1. 7.1 Launch the GDB Server (Windows)
      2. 7.2 Launch the GDB Server (Linux)
      3. 7.3 Configure Eclipse Debugger
      4. 7.4 Running the Software Example From Debugger
    9. 8 References
  2. AMakefile
    1. A.1 Makedefs
    2. A.2 Makefile
  3. BLinker and Startup Files
    1. B.1 Linker File
    2. B.2 Startup Files

Load the Image to Target (Windows)

For Windows, the binary image that was generated in the previous section will be loaded to the target using the SmartRF flash Programmer 2 tool.

Load the binary image to the target by running the Flash Programmer tool: Run → External Tools → External Tools Configurations ... . Select Flash program under 'Program' in the left side panel and click 'Run'. The console output should be similar to the output shown in Figure 18.

load_the_image_to_target_swra446.gifFigure 18. Load the Image to Target (Windows)