SPRADL4 January   2025 F29H850TU , F29H859TU-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Differences Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concepts
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
    1. 4.1 Software Functionality and Flow
  8. Single-Unit Emulation
    1. 5.1 User Configuration
      1. 5.1.1 EEPROM_Config.h
      2. 5.1.2 F29H85x_EEPROM.c
    2. 5.2 EEPROM Functions
      1. 5.2.1 Initialization and Setup Functions
        1. 5.2.1.1 Configure_Device
        2. 5.2.1.2 EEPROM_Config_Check
      2. 5.2.2 Page Mode Functions
        1. 5.2.2.1 EEPROM_GetValidBank
        2. 5.2.2.2 EEPROM_UpdateBankStatus
        3. 5.2.2.3 EEPROM_UpdatePageStatus
        4. 5.2.2.4 EEPROM_UpdatePageData
        5. 5.2.2.5 EEPROM_Write_Page
      3. 5.2.3 64-Bit Mode Functions
        1. 5.2.3.1 EEPROM_64_Bit_Mode_Check_EOS
        2. 5.2.3.2 EEPROM_Write_64_Bits
      4. 5.2.4 Functions Used in Both Modes
        1. 5.2.4.1 EEPROM_Erase
        2. 5.2.4.2 EEPROM_Read
      5. 5.2.5 Utility Functions
        1. 5.2.5.1 EEPROM_Write_Buffer
        2. 5.2.5.2 Erase_Bank
        3. 5.2.5.3 Set_Protection_Masks
        4. 5.2.5.4 Configure_Protection_Masks
        5. 5.2.5.5 Fill_Buffer
        6. 5.2.5.6 ClearFSMStatus
    3. 5.3 Testing Example
  9. Ping-Pong Emulation
    1. 6.1 User-Configuration
      1. 6.1.1 EEPROM_PingPong_Config.h
      2. 6.1.2 F29H85x_EEPROM_PingPong.c
    2. 6.2 EEPROM Functions
      1. 6.2.1 Initialization and Setup Functions
        1. 6.2.1.1 Configure_Device
        2. 6.2.1.2 EEPROM_Config_Check
      2. 6.2.2 Page Mode Functions
        1. 6.2.2.1 EEPROM_GetValidBank
        2. 6.2.2.2 EEPROM_UpdateBankStatus
        3. 6.2.2.3 EEPROM_UpdatePageStatus
        4. 6.2.2.4 EEPROM_UpdatePageData
        5. 6.2.2.5 EEPROM_Write_Page
      3. 6.2.3 64-Bit Mode Functions
        1. 6.2.3.1 EEPROM_64_Bit_Mode_Check_EOS
        2. 6.2.3.2 EEPROM_Write_64_Bits
      4. 6.2.4 Functions Used in Both Modes
        1. 6.2.4.1 EEPROM_Erase_Inactive_Unit
        2. 6.2.4.2 EEPROM_Read
        3. 6.2.4.3 EEPROM_Erase_All
      5. 6.2.5 Utility Functions
        1. 6.2.5.1 EEPROM_Write_Buffer
        2. 6.2.5.2 Erase_Bank
        3. 6.2.5.3 Configure_Protection_Masks
        4. 6.2.5.4 Set_Protection_Masks
        5. 6.2.5.5 Fill_Buffer
        6. 6.2.5.6 ClearFSMStatus
    3. 6.3 Testing Example
  10. Application Integration
  11. Flash API
    1. 8.1 Flash API Checklist
      1. 8.1.1 Flash API Do's and Do Not's
  12. Source File Listing
  13. 10Troubleshooting
    1. 10.1 General
  14. 11Conclusion
  15. 12References

Software Functionality and Flow

The device must first go through its initialization code to initialize clocks, peripherals, and so forth. The initialization functions used are provided with the header library files included in the project. Further information regarding this sequence can be read in the documentation provided with the header files.

Once this is complete, the Flash API initialization and parameters are set to prepare for Flash programming. The Flash API library requires a few files and certain initialization/setup to function properly. The complete list of required steps can be found in the F29H85x Flash API Reference Guide.

Next, the EEPROM Configuration specified by the user in EEPROM_Config.h will be checked for validity and certain variables used by the Flash API will be configured. More details can be found in User-Configuration and Section 6.2.1.2.

At this point, programming can begin. The user data is written to flash and is subsequently read back. This software flow, particularly the initialization portion, should be followed by most applications, as some Flash API functions need to be copied to internal RAM before programming can begin.

The example project provided follows this software flow shown in Software Flow. To learn more about the functions shown in the diagram, navigate to the appropriate section in the document.

 Software FlowFigure 4-1 Software Flow