SPRADE8B November   2023  – August 2025 F29H850TU , F29H859TU-Q1 , TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Difference Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
  8. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_PingPong_Config.h
      2. 5.1.2 F28P65x_EEPROM_PingPong.c
    2. 5.2 Testing Example
  9. EEPROM Functions
    1. 6.1  EEPROM_Config_Check
    2. 6.2  Configure_Protection_Masks
    3. 6.3  EEPROM_Write
    4. 6.4  EEPROM_Read
    5. 6.5  EEPROM_Erase
      1. 6.5.1 Erase_Bank
    6. 6.6  EEPROM_GetValidBank
    7. 6.7  EEPROM_UpdateBankStatus
    8. 6.8  EEPROM_UpdatePageStatus
    9. 6.9  EEPROM_UpdatePageData
    10. 6.10 EEPROM_Get_64_Bit_Data_Address
    11. 6.11 EEPROM_Program_64_Bits
    12. 6.12 EEPROM_CheckStatus
    13. 6.13 ClearFSMStatus
  10. Single-Unit Emulation
    1. 7.1 User-Configuration
      1. 7.1.1 EEPROM_Config.h
      2. 7.1.2 F28P65x_EEPROM.c
    2. 7.2 EEPROM Functions
      1. 7.2.1  EEPROM_Config_Check
      2. 7.2.2  Configure_Protection_Masks
      3. 7.2.3  EEPROM_Write
      4. 7.2.4  EEPROM_Read
      5. 7.2.5  EEPROM_Erase
      6. 7.2.6  EEPROM_GetValidBank
      7. 7.2.7  EEPROM_Get_64_Bit_Data_Address
      8. 7.2.8  EEPROM_UpdateBankStatus
      9. 7.2.9  EEPROM_UpdatePageStatus
      10. 7.2.10 EEPROM_UpdatePageData
      11. 7.2.11 EEPROM_Get_64_Bit_Data_Address
      12. 7.2.12 EEPROM_Program_64_Bits
      13. 7.2.13 EEPROM_CheckStatus
      14. 7.2.14 ClearFSMStatus
    3. 7.3 Testing Example
  11. Application Integration
    1. 8.1 Software Functionality and Flow
  12. Adapting to Other Gen 3 C2000 MCUs
  13. 10Flash API
    1. 10.1 Flash API Checklist
      1. 10.1.1 Flash API Do's and Do Not's
  14. 11Source File Listing
  15. 12Troubleshooting
    1. 12.1 General
  16. 13Conclusion
  17. 14References
  18. 15Revision History

Basic Concept

In this implementation, the emulated EEPROM is comprised of at least one Flash Sector. Due to the block erase requirement of Flash, a Flash sector has to be entirely reserved for the EEPROM Emulation. Based on the C2000 part number, the size of the Flash sector varies. The area of the Flash sector is divided into a number of smaller sections and is referred to as a Page. For example, a 2K x 16 flash sector can be divided into 32 pages, each with a size of 64 x 16.

The data to be saved is first written in a buffer in RAM. Then, using the in-circuit programming facility of Generation 3 C2000 MCUs, the data is written to the first page in the selected sector(s) for EEPROM Emulation. The next time data is written to Flash, the data is written to the next page. This process continues until the last page in the selected sector is written. Upon reaching the last page, there are two ways to continue. If using Single-Unit EEPROM emulation, see the Single-Unit Emulation behavior to see how this is handled. If using Ping Pong EEPROM Emulation, see Ping-Pong Method to see how this is handled.

In addition to the Page Programming concept described above, there is also support for 64-Bit Programming. In this mode, the sector(s) is not broken into EEPROM banks and pages. 64-Bit Programming is discussed further in Section 6.10 and Section 6.11 .