SPRADE8B November   2023  – August 2025 F29H850TU , F29H859TU-Q1 , TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Difference Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
  8. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_PingPong_Config.h
      2. 5.1.2 F28P65x_EEPROM_PingPong.c
    2. 5.2 Testing Example
  9. EEPROM Functions
    1. 6.1  EEPROM_Config_Check
    2. 6.2  Configure_Protection_Masks
    3. 6.3  EEPROM_Write
    4. 6.4  EEPROM_Read
    5. 6.5  EEPROM_Erase
      1. 6.5.1 Erase_Bank
    6. 6.6  EEPROM_GetValidBank
    7. 6.7  EEPROM_UpdateBankStatus
    8. 6.8  EEPROM_UpdatePageStatus
    9. 6.9  EEPROM_UpdatePageData
    10. 6.10 EEPROM_Get_64_Bit_Data_Address
    11. 6.11 EEPROM_Program_64_Bits
    12. 6.12 EEPROM_CheckStatus
    13. 6.13 ClearFSMStatus
  10. Single-Unit Emulation
    1. 7.1 User-Configuration
      1. 7.1.1 EEPROM_Config.h
      2. 7.1.2 F28P65x_EEPROM.c
    2. 7.2 EEPROM Functions
      1. 7.2.1  EEPROM_Config_Check
      2. 7.2.2  Configure_Protection_Masks
      3. 7.2.3  EEPROM_Write
      4. 7.2.4  EEPROM_Read
      5. 7.2.5  EEPROM_Erase
      6. 7.2.6  EEPROM_GetValidBank
      7. 7.2.7  EEPROM_Get_64_Bit_Data_Address
      8. 7.2.8  EEPROM_UpdateBankStatus
      9. 7.2.9  EEPROM_UpdatePageStatus
      10. 7.2.10 EEPROM_UpdatePageData
      11. 7.2.11 EEPROM_Get_64_Bit_Data_Address
      12. 7.2.12 EEPROM_Program_64_Bits
      13. 7.2.13 EEPROM_CheckStatus
      14. 7.2.14 ClearFSMStatus
    3. 7.3 Testing Example
  11. Application Integration
    1. 8.1 Software Functionality and Flow
  12. Adapting to Other Gen 3 C2000 MCUs
  13. 10Flash API
    1. 10.1 Flash API Checklist
      1. 10.1.1 Flash API Do's and Do Not's
  14. 11Source File Listing
  15. 12Troubleshooting
    1. 12.1 General
  16. 13Conclusion
  17. 14References
  18. 15Revision History

Single-Unit Emulation

Single-Unit Emulation is similar to the Ping Pong Emulation, but only uses one set of Flash Sectors. Thus, the Ping Pong method cannot be used and when a full EEPROM is detected. The implemented behavior is shown in this section. Many of the functions remain the same between the two modes, and the primary differences are seen in the Erase behavior.