SPRADE8B November   2023  – August 2025 F29H850TU , F29H859TU-Q1 , TMS320F28P650DH , TMS320F28P650DK , TMS320F28P650SH , TMS320F28P650SK , TMS320F28P659DH-Q1 , TMS320F28P659DK-Q1 , TMS320F28P659SH-Q1

 

  1.   1
  2.   Abstract
  3.   Trademarks
  4. Introduction
  5. Difference Between EEPROM and On-Chip Flash
  6. Overview
    1. 3.1 Basic Concept
    2. 3.2 Single-Unit Method
    3. 3.3 Ping-Pong Method
    4. 3.4 Creating EEPROM Sections (Pages) and Page Identification
  7. Software Description
  8. Ping-Pong Emulation
    1. 5.1 User-Configuration
      1. 5.1.1 EEPROM_PingPong_Config.h
      2. 5.1.2 F28P65x_EEPROM_PingPong.c
    2. 5.2 Testing Example
  9. EEPROM Functions
    1. 6.1  EEPROM_Config_Check
    2. 6.2  Configure_Protection_Masks
    3. 6.3  EEPROM_Write
    4. 6.4  EEPROM_Read
    5. 6.5  EEPROM_Erase
      1. 6.5.1 Erase_Bank
    6. 6.6  EEPROM_GetValidBank
    7. 6.7  EEPROM_UpdateBankStatus
    8. 6.8  EEPROM_UpdatePageStatus
    9. 6.9  EEPROM_UpdatePageData
    10. 6.10 EEPROM_Get_64_Bit_Data_Address
    11. 6.11 EEPROM_Program_64_Bits
    12. 6.12 EEPROM_CheckStatus
    13. 6.13 ClearFSMStatus
  10. Single-Unit Emulation
    1. 7.1 User-Configuration
      1. 7.1.1 EEPROM_Config.h
      2. 7.1.2 F28P65x_EEPROM.c
    2. 7.2 EEPROM Functions
      1. 7.2.1  EEPROM_Config_Check
      2. 7.2.2  Configure_Protection_Masks
      3. 7.2.3  EEPROM_Write
      4. 7.2.4  EEPROM_Read
      5. 7.2.5  EEPROM_Erase
      6. 7.2.6  EEPROM_GetValidBank
      7. 7.2.7  EEPROM_Get_64_Bit_Data_Address
      8. 7.2.8  EEPROM_UpdateBankStatus
      9. 7.2.9  EEPROM_UpdatePageStatus
      10. 7.2.10 EEPROM_UpdatePageData
      11. 7.2.11 EEPROM_Get_64_Bit_Data_Address
      12. 7.2.12 EEPROM_Program_64_Bits
      13. 7.2.13 EEPROM_CheckStatus
      14. 7.2.14 ClearFSMStatus
    3. 7.3 Testing Example
  11. Application Integration
    1. 8.1 Software Functionality and Flow
  12. Adapting to Other Gen 3 C2000 MCUs
  13. 10Flash API
    1. 10.1 Flash API Checklist
      1. 10.1.1 Flash API Do's and Do Not's
  14. 11Source File Listing
  15. 12Troubleshooting
    1. 12.1 General
  16. 13Conclusion
  17. 14References
  18. 15Revision History

Ping-Pong Method

If using the Ping Pong method, the following diagram shows the implemented behavior. As shown in Figure 3-2, there are two EEPROM units made up of selected Flash Sectors. One is marked as an Active Unit, and the other is marked as the Inactive Unit. To begin, data is written to the Active Unit.

TMS320F28P650DK9 TMS320F280039C Ping Pong Behavior Figure 3-2 Ping Pong Behavior

If the Active Unit is full and there is more data to be written, the Active and Inactive EEPROM units will switch. Therefore, the previously Active Unit (full Unit) will be marked as Inactive, and the previously Inactive Unit (empty Unit) will be marked as Active. Subsequently, the data will be written to the newly Active EEPROM Unit. After the data is successfully programmed to the Active EEPROM Unit, the Inactive EEPROM Unit is erased. This method makes sure that there is a fall-back options for the last successfully written data in case of any failure during the erase or program operation when the currently active EEPROM Unit is full.

This process can be repeated as necessary.